— Course · All levels · Content Creation
Content Creation.
Create loops, textures and motion graphics that hold up on a 20-metre wall — the codec strategy and visual language behind high-impact content.
— Who it’s for
Make better content.
You keep reusing the same tired loops and want your own look.
You're moving from screen work into live visuals.
You want a personal visual library that earns its keep.
— What you’ll learn
By the end, you can do this.
- +Design seamless, BPM-synced loops.
- +Build texture and motion from scratch.
- +Choose the right resolution and codec every time.
- +Make content that survives a 20-metre wall.
- +Organise a visual library you can actually use live.
— About this course
Content that survives the wall.
Great live visuals start long before the gig — in the content. This self-paced course covers making loops, textures and motion that look intentional on a huge screen, not muddy or repetitive.
You’ll learn loop logic, texture and motion techniques, and the codec and resolution decisions that separate amateur clips from a library you’re proud to play.
— Curriculum
4 modules. Self-paced.
Loop Design Logic
Seamless looping, BPM-synced timing and visual rhythm principles.
Textures & Motion
Noise, displacement and particle systems — building raw visual texture.
Resolution & Codec Strategy
HAP, HAP-Q, alpha channels and output resolution for any screen format.
Building Your Visual Library
Folder systems, tagging and BPM organisation — a library you can use live.
— What you’ll need
Kit & software.
A laptop that comfortably runs After Effects or Blender.
After Effects or Blender, plus a HAP encoder for export.
A graphics tablet is nice but completely optional.
— Your instructor
Taught from the rig.
I’m Tom — I’ve built content for clubs, festivals and big-format walls, learning the hard way what reads on a 20-metre screen and what turns to mush. This distils those lessons.
— FAQ
Good questions.
Ready to start?
Join the next cohort — small group, big results. 14-day money-back guarantee.